Samurai

Wrap-around Consecutive 3-grid 6×6 Samurai Skyscraper


Wrap-around Consecutive 3-grid 6×6 Samurai Skyscraper puzzle

Another mouthful of a puzzle name, but in essence simply a development of the previous puzzle I posted.  This time we still have the wrap-around consecutive-ness, but I’ve extended it to a samurai puzzle and added in skyscraper clues.  To keep it reasonable, I’ve reduced the underylying Sudoku size to 6×6, however!

What’s particularly fun about the wrap-around markers is that they warp from one side of the puzzle to the same row/column on the opposite side – for the centre two columns this means that they constrain the values of two numbers 10 squares apart.

So the full rules are:

  • Place 1 to 6 into each row, column and 2×3 bold-lined box of each of the three underlying 6×6 grids
  • White bars show that adjacent cells are consecutive – i.e. 1&2, 2&3, 3&4, 4&5 or 5&6; those squares without a white bar between are non-consecutive
  • White bars are shown where appropriate even on the edges of the grid –  they indicate how the cell relates to the square at the far end of this row/column of numbers.  Remember that the lack of such a white bar means that these wrap-around squares are non-consecutive.
  • Skyscraper clues reveal how many numbers can be ’seen’ from that clue number counting in along the adjacent row/column, where higher numbers obscure all lower numbers (see previous puzzles for more detailed instructions)

Just to clarify, if adjacent numbers are equal (which is possible if they’re at far sides of the grid from one another) then these count as non-consecutive.

Good luck! :)

Samurai Toroidal Killer Sudoku Pro 13-grid


Samurai Toroidal 13-grid Killer Sudoku Pro puzzle

Now this is a puzzle I can state with confidence that you won’t have seen before.  It’s a Killer Sudoku Pro puzzle – i.e. a Killer Sudoku with -, x and / regions too; but more than that it’s a Samurai Killer Sudoku Pro made out of 13 grids; and then further still the cages are toroidal, both around the edge of the grid and across the gaps.  In other words, the Killer Sudoku Pro regions aren’t bounded by the actual physical layout of the 13-grids – they either jump the gap (in a straight line) or wrap around the edges of the puzzle (again in a straight line, albeit one that jumps to the other side!).

If you like huge puzzles then you should really enjoy this, assuming you can print it out large enough to actually have a chance of solving it!  For everyone else, I’ll post some more smaller puzzles soon!  It’s not actually very difficult, logically, but completing the whole thing would still take a fair while – perhaps a couple of hours, I think.

The rules are:

  • Place 1-9 into each row, column and 3×3 bold-lined box of each of the 13 underlying 9×9 Sudoku grids
  • Place numbers into each dashed-line cage so that all together they give the total at the top-left of the cage once the given operation is applied – for subtraction and division start with the largest number in the cage and then subtract/divide-by the other numbers.
  • Numbers can not be repeated in a cage.
  • Some cages continue across the gaps – just use an imaginary straight-line rule to follow them on and find the rest of the cage (so for example if a cage runs across a gap in the 3rd row down, it continues on the other side of the gap also on the 3rd row down)
  • Some cages continue across the edges of the grid – these wrap around to the same row or column on the opposite side of the puzzle

If you try it: Good Luck!

Consecutive Samurai CalcuDoku


Consecutive Samurai CalcuDoku puzzle

Now this is an interesting puzzle!  At first glance it looks like it can’t possibly have a unique solution, since there are no givens and only 9 cages on the entire 3-grid Samurai puzzle (made up of 6×6 grids).  But in fact it uses only simple logic to solve, and it unravels pretty quickly once you get going.  It’s a pretty powerful demonstration of how much you can strip a puzzle back and still keep it entirely reasonable in terms of difficulty.  In fact it’s arguably too easy…

The rules are what you’d expect if you’ve been following previous puzzles, but in summary you must: (deep breath!)

  • Place 1 to 6 into each row and column of the three underlying 6×6 grids
  • Place numbers into each of the bold-lined cages so that they add up to the number at the top-left (or in the case of the 40x cage, multiply up to that value)
  • Wherever a white bar divides two squares, the numbers in those two squares must be consecutive (so they must be one of these pairs: 1&2, 2&3, 3&4, 4&5 or 5&6)
  • Where no white bar divides two squares, the numbers are non-consecutive

Good luck!

Samurai 5-grid Killer CalcuDoku puzzle


Samurai 5-grid Killer Calcudoku puzzle

Here’s an interesting puzzle.  It’s a 5-grid Samurai Killer CalcuDoku, which means that it has the 3×3 boxes from Killer Sudoku but otherwise works like a CalcuDoku puzzle, albeit a 5-grid Samurai one!  All of the operations in this puzzle are addition, so aren’t shown.

Can you place 1 to 9 into each row, column and 3×3 box of each of the underlying 9×9 Sudoku grids, whilst also placing numbers so that each inner cage adds up to the total given at its top-left corner?  Numbers can be repeated within these cages (pretty obviously, given how large some of them are!).

There are quite a lot of single digit cells, suggesting (truthfully) that this isn’t actually a very difficult puzzle – but it’s a good proof of concept, I think.  You can create really huge cages if you want, without making the puzzle difficult (of course, the easiest way to solve these is to essentially ignore the cage completely, or at least until it is nearly finished).  This particular puzzle does not require you to do any complex maths at all.

Good luck!

Samurai Star Killer Sudoku


Samurai Star Killer (gentle) puzzle

“Star Killer” sounds like something out of science fiction, but it’s now definitely reality with this 5-grid Killer Sudoku puzzle.  The actual Killer part uses the most basic logic imaginable, and there are a lot of ’singleton’ regions which I’ve never used in a Killer puzzle before.  The reason for this is that I wanted to start at a gentle level – as a result this mostly solves like a regular Samurai Star (a.k.a. Flower Samurai) puzzle, with the Killer regions used occasionally to either get you going or help you out with a quick number along the way.  It shouldn’t take you much over 20 or 30 minutes if you’ve solved this shape of Samurai before, and know what a Killer Sudoku is!

The rules are pretty simple: place 1 to 9 into each row, column and bold-lined 3×3 shape of each of the 5 underlying 9×9 grids (there’s one in the centre too), whilst also placing numbers so that the total in each dashed-line cage is equal to that given in the top-left corner.  You may not repeat a number within a dashed-line cage.

The puzzle has rotation symmetry order 4, so the cages are in a pleasing pattern I hope – I particularly like the hole in the square in the centre!  I think by and large that if you can create the cages or givens in a puzzle with the same order of symmetry that you have for the grid layout itself that this generally leads to a more pleasing appearance for the puzzle; but more than this, I find that this tends to follow through with the solving process, and you end up with pieces of the puzzle that feel ’sympathetic’ to one another, since the symmetry leads to related discoveries.  However it’s perhaps  not clear that this solving benefit carries through to a puzzle this large, and it’s probably the case that a puzzle with entirely random cages would feel just the same to actually solve at this size.  But it wouldn’t look as nice!

Coming up in the following days I’m going to experiment in the space between Killer Sudoku and Ken Ken™ – in other words, using more operations than just addition, and possibly allowing repeated numbers in cages (although not on puzzles with 1-9 to place!).  I already came across a puzzle called ‘Killer Sudoku Pro’ in the Saturday Telegraph newspaper (UK) – in this they keep the Killer Sudoku rules about not repeating digits in a cage, but specify different operations for cages (in actual fact the rules aren’t stated next to the puzzle in full, but I presume repeated digits are disallowed  - it certainly solves okay with that assumption!).  I haven’t seen anything precisely like that elsewhere and I thought it was actually quite fun (it wasn’t too hard!) so I’ll definitely try making some of those soon for sure.  If you have any other ideas for how to mix these different types together feel free to post a comment!

Good luck!

Consecutive 5-grid Samurai Sudoku


Samurai Consecutive Sudoku

I thought it would be a nice idea to create a large Consecutive Sudoku for the weekend!  And so here one is: a 5-grid Samurai Consecutive Sudoku.  As you can see, there are very few givens to start with, so it will hopefully be at least a bit of a challenge!  (It shouldn’t be as tricky as the Skyscraper version, at least once you get going!).

I’ve also decided to make Consecutive Sudoku the ‘puzzle of the month’ (”Masterclass”) puzzle in Sudoku Pro issue 45, which should be out in just under 2 months I think.  Hopefully I’ll also make a book of them available online soon(ish!).

The rules for this Consecutive Samurai are simple: place 1 to 9 into each row, column and bold-lined 3×3 box of each of the 5 Sudoku grids, whilst also obeying the consecutive constraints – numbers with a white bar between are consecutive, whilst those without a white bar between are not consecutive.  ”Consecutive” means that the difference between the values in the two squares is exactly 1: i.e. 1&2, 2&3, 3&4, 4&5, 5&6, 6&7, 7&8 or 8&9.

Good luck!

Shape Sudoku


3-grid Shape Jigsaw Sudoku Samurai Stack


Shape Jigsaw Sudoku 6×6

I needed to create one of these for a project elsewhere, so I thought I would post a couple of them here too – since I’d gone to the effort to make one at all!  It’s not a new Sudoku variation, but just a very simple replacement of the digits 1 to 6 with shapes.  None the less, it does make the puzzle notably harder to solve (or maybe that’s just me!).  Unless there’s demand I won’t post this variant again, but I thought it would make an interesting change just for once!

I’ve created two examples – one is a simple 6×6 jigsaw, and the other is a 3-grid 6×6 Samurai Stack.  In each case place one of each symbol  into each 6-square row and column of each underlying 6×6 grid, and also one of each symbol into all of the bold-lined jigsaw shaped pieces.

Good luck!

5-grid Samurai Skyscraper


Samurai 5-grid Skyscraper puzzle

I thought I’d try one more Skyscraper Samurai Sudoku puzzle – this time a 5-grid variety, or what I think of as the ‘traditional’ Samurai Sudoku format (some people also call this Gattai-5, but I’ve not seen that in print anywhere).

The aim is to place 1 to 9 into each row, column and 3×3 bold-lined box of each of the 5 9×9 Sudoku grids, whilst also obeying the Skyscraper constraints.  These tell you the number of digits that can be ’seen’ from the edge of the grid looking in along the adjacent row/column, where higher numbers obscure lower ones.  Take a look at a couple of last week’s puzzles if you need more detailed instructions for this constraint.

As has been pointed out in the comments elsewhere, it doesn’t matter whether you consider that the Skyscraper clues apply to the nearest 9×9 grid or to the entire width/height of the row/column they attach to – once the first ‘9′ is reached then there are no higher numbers, and that’s guaranteed to happen within the first 9 squares.

I think this is probably about as large as you want to go with a relatively complex constraint such as Skyscraper, which is why I’ve included quite a few given numbers too – including some which clearly aren’t needed to give the puzzle a unique solution.  (But please tell me if I’m wrong about this being big enough – I could always make a much larger one still just to prove that it’s possible!)

This week I plan to try out some other types of consecutive Sudoku variant – there are a couple of moderately-well-known types where you specify certain relationships between adjacent squares, such as ‘x2′ (where one number is twice the adjacent one – a bit like a slightly less-constrained version of consecutive sudoku!).  If you have any ideas for other variants,  feel free to let me know – I might try them out!

Good luck!

Consecutive Samurai Star


Samurai Star Consecutive puzzle

If the smaller consecutive puzzles weren’t enough of a challenge then this one should be!  There are five overlaid 9×9 grids (including a ‘hidden’ one in the middle) which each need to have 1 to 9 placed into every row, column and bold-lined 3×3 box.  On top of this you must obey the consecutive constraints – numbers with a white bar between are consecutive (12, 23, 34, 45, 56, 67, 78 or 89) and those without a bar between are not consecutive.

As you can see, the combination of tightly-overlaid grids and the consecutive marks means that very few givens are needed!  Remember that none of these puzzles need ‘complex’ solving logic (you don’t need hidden or naked sets, X-wings or any other even more exotic strategy).

Good luck!

PS If there are any particular Sudoku or Samurai variants you’d like to see, please let me know and I’ll see what I can do!

Skyscraper Jigsaw Samurai Sudoku


Skyscraper Jigsaw Samurai Sudoku puzzle

I’m pretty confident that you won’t have come across one of these puzzles before – I certainly haven’t!  It’s a Samurai Skyscraper Sudoku puzzle with Jigsaw regions instead of regular 3×3 boxes.

The aim is to place 1 to 9 into each row and column of each of the two overlapping 9×9 grids, and also place 1 to 9 into each of the bold-lined jigsaw pieces.  On top of that, you must also obey the Skyscraper constraints, which are the numbers outside the main puzzle grid.  They specify the number of digits you can ’see’ from each point, where higher digits obscure lower digits (so a 7 obscures 1 to 6, and a 9 obscures all other digits, for example) – see yesterday’s post for a slightly longer explanation of how these constraints work.

Good luck!